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Tag Archive for pd

Urzhiata

“A journey trough digital culture realms across experimental creative practices” This is how Urzhiata blog depicts itself. I tend to extend this description by adding to it. Yet it is what it is said to be but it is more than this. A place to learn and study. A place to learn how to hack…

pure-live-patch V1.2

The “plp” patch quickly evolved. Its features are enhanced. It still can load and play up to ten samples at once and individual pan and volume for each track can be controled from a grid. Thanks to an additional subpatch, a 11th grid controler, allows control of the mix between those 10 samples. The position…

pure-live-patch V1.1

A quick update on the “plp” patch. Its features are unchanged but its now made out of two patches. The main one with the interface and wired engine (plp.pd) and a second one, dedicated to sub-processes like loading sound files and mixing channels (_plp_sub.pd). I also added some comment for the rewiring and help reuse…

Nice Pure Data Article

Audio Prototyping with Pure Data – By Leonard J. Paul Gamasutra – May 28, 2003 While browsing the Internet for some Pure Data, i discovered this very detailed article about prototyping audio data … The author’s example patches are yet complex but simple to understand and can be at once a good way to start…

pure-live-patch V1

I’ve just designed a very simple pd patch to perform live mixes out of large amount of samples. Based on pd-extended it allows one to play 10 stereo sample simultaneously and control pan/volume for each track using a “grid” control alakaospad. At the very moment, it fits my need but i plan to enhance it…